CDex can be obtained free from the official website here: CD1's second audio track is blank and isn't needed.įor the purpose of this guide I will be using CDex for Windows. This means you will have to create compatable audio files to run in ScummVM.įor The 7th Guest you can get the basic info here of what is needed:Īs the wiki states you need the first audio track of CD1 and the only audio track of CD2. If you are using a game that requires CD Audio tracks, you will need to have the CD audio tracks from both CDs in the folder with the game. The same rule counts for Discworld 2's english.smp, english.txt and english.idx files. Once you have copied the file from CD1, rename the file to "speech1.clu", then, once you have copied the one from CD2, rename that one "speech2.clu".īroken Sword 2 also has a "music.clu" on each CD which will similarly need renamed to "music1.clu" and "music2.clu". Using Broken Sword 1 as an example, both CD's contain a file called "speech.clu" with completely different contents. ScummVM needs help defining the two which means a couple of simple filename changes. Sometimes both CD's have files with the same name, but with different contents. The Datafiles list will say if you have to do differently. In such cases it doesn't matter whether you keep the version from CD1 or CD2. Sometimes both CD's have files with the same name, and the same contents. Identical Files (With identical size) - The Curse of Monkey Island, Broken Sword Games only supported in development builds may be buggy depending on how far along development is, but these bugs do not need to be reported unless there has been a request for testing and bug reports for the game in question on the ScummVM homepage. If the game is only supported in development builds at the moment make sure you have a development build from the. In this case, copy all files from the CD/Floppy Disk. for games currently only supported in development builds) SCI games) or game not listed on datafiles list (e.g. If a version/language selection screen appears double-click on the desired version/language.Īfter that just double click on the game's name to run it. PC, Mac, Android.) and also what version of ScummVM you are using. This window may look very different depending on the platform you are using (e.g. Select the folder where you put the game and select "Choose". Once it has been installed, run ScummVM, and on the right hand side you will see a few buttons. Windows, Mac or a Linux Distribution) here: If you haven't already, download the correct version of ScummVM for your platform (e.g. For example the contents of the RESOURCE folder could be alongside COMI.LA0, COMI.LA1 and COMI.LA2 in this case. NOTE: It is not vital to place the contents of folders into identical folders. In that folder you should add the files mentioned in the link for the relevant game. You can create the main folder wherever you like, but I recommend one at "C:\". RESOURCE (Folder) (Copy the RESOURCE folder from CD1, then copy the contents of CD2's RESOURCE folder into the folder as well) If you dont know how to copy files look here:įor example, for the Curse of Monkey Island I have:ĬOMI.LA0 (From CD1 or CD2, it doesn't matter) To get the games to work, as with all ScummVM games, you need to copy only the files listed for your game here from the CDs* into a folder on your hard drive:** This guide will also help with single-CD games, even if it concentrates on multi-CD ones. For the purpose of this guide I will concentrate on the Curse of Monkey Island, however I cover special cases like Broken Sword 1 & 2 / Discworld 2 renaming and will cover 7th Guest CDDA tracks in the future. I have decided to try and make a guide in this topic with the aim of cutting down on the amount of questions being asked. Examples of such games are The Curse of Monkey Island, Broken Sword 1 & 2, Discworld 2 and the 7th Guest. I have noticed many people asking for help regarding multiple CD games.
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